name PROP_TEST_TRIANGLE {
	id=1
	vertices_file=models/props/triangle/triangle.txt
	vertices_file_type=raw
	shader_name=SH_DEFAULT
}
name PROP_TEST_CUBE {
	id=2
	vertices_file=models/props/another_cube/another_cube.txt
	vertices_file_type=raw
	shader_name=SH_DEFAULT
}
