event HudMedicCharged
{
	Animate ChargeLabel		FgColor		"255 154 0 255"		Linear 0.0 0.5
	Animate ChargeLabel		FgColor		"255 0 0 255"		Linear 0.5 1.0

	Animate	ChargeMeter		FgColor		"255 154 0 255"		Linear 0.0 0.5
	Animate	ChargeMeter		FgColor		"255 0 0 255"		Linear 0.5 1.0

	RunEvent HudMedicChargedLoop 1.0
}

// call to loop HudHealthBonusPulse
event HudMedicChargedLoop
{
	RunEvent HudMedicCharged 0.0
}

event HudMedicChargedStop
{
	StopEvent HudMedicCharged 0.0
	StopEvent HudMedicChargedLoop 0.0

	Animate	ChargeMeter		FgColor		"White"		Linear 0.0 0.0001
	Animate ChargeLabel		FgColor		"White"		Linear 0.0 0.0001
}